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《动画游戏角色制作教程》(Digital Tutors Animating Next Gen Characters In Maya)[ISO]状态: | 精华资源
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| 摘要: | 发行时间: 2008年
对白语言: 英语
| 时间: | 2008/4/19 发布 | 2008/4/20 更新 | 分类: | 资料 计算机教程 | 统计: | 31577次 浏览 | 93次 收藏 | 收藏: [td] [/td] | 相关: | [url=http://www.verycd.com/share.html?rel=kaixin&url=http://www.verycd.com/topics/263268/&title=《动画游戏角色制作教程》(Digital Tutors Animating Next Gen Characters In Maya)[I&content=VeryCD电驴下载][/url] [url=http://www.verycd.com/share.html?rel=xiaonei&url=http://www.verycd.com/topics/263268/&title=《动画游戏角色制作教程》(Digital Tutors Animating Next Gen Characters In Maya)[ISO]_VeryCD电驴下载][/url] [url=http://www.verycd.com/share.html?rel=QQ&url=http://www.verycd.com/topics/263268/&title=《动画游戏角色制作教程》(Digital Tutors Animating Next Gen Characters In Maya)[ISO]_VeryCD电驴下载][/url] [url=http://del.icio.us/post?url=http://www.verycd.com/topics/263268/&title=《动画游戏角色制作教程》(Digital Tutors Animating Next Gen Characters In Maya)[ISO]_VeryCD电驴下载][/url]
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下面是用户共享的文件列表,安装电驴后,您可以点击这些文件名进行下载 | [动画游戏角色制作教程].TLF-SOFT-Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE-CD1.iso 详情 | 559.8MB | [动画游戏角色制作教程].TLF-SOFT-Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE-CD2.iso 详情 | 593.4MB | [动画游戏角色制作教程].TLF-SOFT-Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE-CD3.iso 详情 | 623MB | [动画游戏角色制作教程].TLF-SOFT-Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE-CD4.iso 详情 | 585.6MB | [动画游戏角色制作教程].TLF-SOFT-Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE.nfo 详情 | 3KB | 全选 | 2.3GB |
中文名: 动画游戏角色制作教程
英文名: Digital Tutors Animating Next Gen Characters In Maya
资源格式: 光盘镜像
发行时间: 2008年
地区: 美国
对白语言: 英语
简介:
Animating Next Gen Characters In Maya
语言:英语
网址:http://www.digitaltutors.com/store/product.php?productid=3480
类别:动画游戏角色制作教程
(from:9iv.com)Digital Tutors - Animating Next-Gen Characters in Maya 是 Digital Tutors 公司4月最新释放的一张高质量动画游戏角色制作教程,为下一代游戏角色动漫做准备,是游戏级别的动漫水准,助您向下一代顶级三维动漫领域迈进。
教程适用于 Maya 8 及 2008 版本,长达6个多小时以项目为基础的训练。学习游戏动画的工作流程和方法,为创建游戏就绪的角色绑定,非线形动画,增加诉求,让艺术家们学习下一代游戏的角色动画。
Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
Popular highlights include:
- Rigging Techniques for Games
- Scene Organization
- Custom Shelves
- Creating Control Objects with MEL
- Constraints
- Advanced Spline IK Twist control
- Alias Attributes
- Binding Techniques
- Rotation Order
- Follow-through
- Exaggeration
- Arcs
- Timing and Spacing
- Weight
- Cycling Animation
- Animated Transitions
- Character Sets
- Trax Editor
代码
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0# j0' 0# 0# 08 #8 0f #0MMMMf
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..Presents..
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| Digital.Tutors.Animating.Next.Gen.Characters.In.Maya-TACTiLE |
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| Source : CD-ROM Release Date : April 08 |
| |
| Section : Bookware Disk Count : 4CDs |
| |
| Content : 3d Training Tactile Rating : 5/5 |
| |
+ -------------------------------------------------------------------------+
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| Release Info : |
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Animating Next-Gen Characters in Maya
Learn a production workflow to game animation and time-saving methods for
creating game-ready characters rigs, non-linear animation, and adding
appeal. Contains over 6 hours of project-based training for artists
learning character animation for next-generation games.
URL :
http://www.digitaltutors.com/store/product.php?productid=3480 |