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次世代角色建模技法 [复制链接]

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中文名: 次世代角色建模技法英文名: Digital Tutors - Modeling Next-Gen Characters in Maya资源格式: 光盘镜像发行时间: 2008年地区: 美国对白语言: 英语简介:
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Modeling Next-Gen Characters in Maya语言:英文网址:http://www.digitaltutors.com/store/product.php?productid=3451&;cat=0&page=1类型:教程(from 9iv)Digital Tutors - Modeling Next-Gen Characters in Maya 是由 Digital Tutors 公司2月底最新释放的一张高质量建模教程,为下一代游戏角色建模做准备。以游戏级别的建模水准,帮助向下一代顶级三维建模领域迈进。本教程带领学员设计一个高品质的游戏角色模型,和以往的单一的讲解软件的使用和简单的技法之类的教程不同,本教程不但教给你如何去做,更告诉你为什么要这么做。教程从结构解剖到最终效果图完成都有最详细的讲解。学习关键建模技术和工作流程,以创造丰富的拓扑结构,建立艺术参考价值,并创作出新一代游戏角色造型。教程时长5小时。本教程主题:- Blocking-in Form- Primitive Modeling- Adding Muscle Definition- Modeling in Symmetry- Working within Polygon Budgets- Checking Silhouettes for Appeal- Critiquing Models with Paint-overs- Creating Efficient Geometry- Reducing Model Resolution Manually- Strategically Adding Detail- Creating the Illusion of Detail- Building to Reference Art- Checking Models at Multiple Scales- Creating Useful Topology- Simplifying Shapes- Working with Multiple Pieces- Extruding Geometry to Add Detail- Building Tubes and Pipes with Curves- Combining Vertices with Merge- Quickly Adding Geometry with Bridge ToolLearn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.
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