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《3D Palace权威3dsMax教程》 [复制链接]

九艺网 2017-3-4 23:47:25

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作者为极其有才能的艺术家杰里米爱,在这部教程中在max中以创造大型场景:建立一座巨大移动的步行机城市的概念!以及3D宫殿的设计概念,包括这个完整的模拟建设,当然还包括一侦察舰与Ultimax攻击的激烈动画。Ultimax 为从一城市走到另一座城市的巨行运作物体.巨大步行机是大约380米高,每个细节很详细.教程包括:建模,贴图,渲染,动画...Ultimax的过通道, 进入小门,pipework,打电报,进入楼梯和梯子,住所甲板,飞机库,命令区,巨大的武器防御系统还有很多很多...。教学时间长达40小时以上,覆盖了Max的所有内容.Max支持的版本有:3ds Max versions 5,6, 7 and 8!在这张DVD中你将会学习到Ultimax作为巨型多角形技术设计的精髓,极高的细节设计!
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DVD I涉及章节:ULTIMAX ARMAGEDDON1 – The sole of the toe2 – Toe Inhibitor3 – Toe Engine Rear4 – Toe Top Casing5 – Toe to foot pistons6 – Toe top piston mounts7 – Centre support toe8 – Foor to toe piston mountings9 – Foot front supports10 – Treads for foot11 – Treads pathdeform12 – tread housings13 – tread side detail and copying14 – Foot rear detailing15 – foot rear engine outputs16 – Completing the foot17 – Starting the lower leg18 – Detailing the lower leg front19 – Detailing the lower leg back20 – Lower leg front piston lower21 – Upper part of the lower leg22 – Finishing the lower leg23 – Starting the upper leg build24 – Upper leg – building in the detail for the rear25 – leg tweak one (height)26 – Upper leg extending to pelvis region27 – Finishing up the upper leg28 – Housekeeping and moving up to the torso29 – Torso sidepiece30 – Torso centre31 – Tweaking the width of the torso32 – Starting the lower torso33 – Starting the upper torso detail34 – Additional external pipework and details35 – main centre control shaft36 – Torso upper gantries37 – Internal pipework and supports38 – Finishing up the main torso39 – Shoulder mounts40 – Shoulder to neck plus adjustments41 – Shoulder to weapons connections42 – Detailing the weapons mounts43 – Starting the OWL cannon44 – Refining the OWL cannon45 – Building the rear pipes and joins for the OWL cannon46 – Finishing up the OWL cannon47 – Starting the buildings48 – Building the cooling tower49 – Adding to the cooling tower50 – The exhaust system buildings51 – Lower command structure52 – The Heartline buildings53 – Starting the hangars54 – Attaching the hangars55 – Adding control towers to the hangars56 – Hangar command57 – Bridge head cowl58 – Bridge head neck joins59 – Completing the head60 – Adding a ball join to the arms
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Creating the Scout Vehicles1 – Basic cabin2 – Legs part 13 – Feet and lower legs4 – Hips and additional parts5 – Finishing upConverting the scout to a Defender class Vehicle6 – Converting to the attack configuration7 – Guns and AmmoCreating the Archology1 – Buiding a keep2 – Converting the keep into an archologyNot used segmentsTreads for the foot 1Treads for the foot 2Treads for the foot 3Upper torso build stage AAnimation, Rigging, Unwrapping and Texturing1 – Getting started – saving selected parts to seperate the files2 – Optimizing the arms – creating low res versions and linking them3 – Optimizing the head4 – Optimizing the Pelvis5 – Optimizing the torso6 – Optimizing the leg7 – Optimizing the foot8 – Adding in the new arm9 – Rigging the arm10 – Rigging the Leg and Pelvis11 – Rigging the Torso and Pelvis12 – Rigging the final parts in13 – Rigging the foot and attaching the leg1 – Rigging the Scout Walker ship2 – Animating the Scout walker ship1 – Unwrapping the Defender walker ship2 – Texturing the ship3 – Animating and Rigging the ship4 – Animating Rigging the ship1 – Creating animated scene 12 – Creating animated scene 23 – Creating animated scene 34 - Creating animated scene 45 - Creating animated scene 56 - Creating animated scene 67 – Final animation environment setupADDITIONAL (note that these are production walkthroughs with no audio)1 - Final Animation Ideas 12 - Final Animation Ideas 23 - Final Animation Ideas 34 - Final Animation Ideas 4
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