Lesson Outline(课程纲要):1. Introduction to UVs (UVs的简介)7:472. Using planar maps (平面映射) 6:303. Using cylindrical maps (圆柱映射)4:224. Using spherical maps (球体映射) 4:375. Using automatic mapping (自动映射) 6:506. UV mapping Polygon and Sub-D surfaces (多边形和细分面的映射) 6:287. Using multiple projections (多重映射)9:418. Using unfold to modify UV shells (UV的展开) 6:059. Dealing with UV issues (处理UV疑难) 8:0110. Prepping the dinosaur for UV layout (为布置UV预处理恐龙模型) 12:1211. UV mapping the body (恐龙身体的UV映射) 10:1312. Finishing the UVs on the body (完成身体UVs) 12:5313. Planar mapping the head (头部的平面映射) 15:3114. Automapping the legs (腿部的自动映射) 11:3315. Finishing the legs (完成腿部UVs) 8:5316. Automapping the arms (臂部的自动映射) 10:1417. Planar mapping the hands (爪的平面映射) 8:0118. Finishing the hands (完成爪的UVs) 6:0819. Mapping the feet (脚部的映射)10:4820. Finishing the feet (完成脚部UVs) 8:4821. UV mapping the tongue (舌头的UV映射) 4:0722. Arranging your UV layout (整理UV布局) 6:4723. Creating UV Snapshots (创建UV快照) 3:1924. Transferring UV layouts (转移UV布局) 4:11Total Run Time(总时长):3:14:11