悲催的一个晚上。
CS代码:
using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices;
public class dlltest : MonoBehaviour
{
[DllImport ("writedate")]
private static extern int writedate();
int aaa=writedate();
}
DLL代码:
#include "unity.h"
#include
int writedate()
{
FILE *f;
f=fopen("D:\\writeunitydate","wt");
fprintf(f,"1\n");
fclose(f);
return 0;}
压缩包里是unity和VC的工程文件